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Ultima VII Part II: Serpent Isle - All News

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Monday - April 21, 2014
Tuesday - March 26, 2013
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Monday - April 21, 2014

Ultima VII Part II - Old NBC News Clip

by Couchpotato, 05:19

I thought a few of you would be interested in an old interview clip from NBC for The Serpent Isle. You can thank the ultimacodex for sharing the video.

The video is interesting for a number of reasons, actually…beyond the way NBC horribly intercuts footage and concepts from Serpent Isle and The Black Gate. It begins with Richard Garriott discussing his ambition to journey into space, a dream he would not realize for another 14 or so years after this clip was aired (which was in late April of 1993, apparently). The report then gives a brief overview of the history of Ultima, before turning the discussion to a sometimes confused mish-mash of both parts of Ultima 7, although the majority of the focus is placed on Serpent Isle.

Tuesday - March 26, 2013

Ultima VII Part II - Interview @ Ultima Codex

by Aries100, 21:48

Ultima Codex has an interview with Bill Armintrout, the Project Leader for the Serpent Isle games.    The reason for the interview: On the 26th of March, 20 years ago, the game; Ultima VII, Serpent Isle, Part Two, was released. The interview is fairly lengthy, but very informative, so it is a good read. A quote then on this:

UC: What do you think made Serpent Isle stand out from other RPGs and other Ultima from its time?

BA: First of all, the Serpent Isle team was almost entirely green (new to the software industry) - in some ways, that made us want to work hard as a team to make a great game. Second - and the credit for this primarily goes to Jeff George - we had a heck of a talented team, even if we were inexperienced as a group. Third - and this was mostly by accident - our team had an unusually long period to prepare, as we had to wait for Ultima VII to finish before we could really begin work. This meant we had an in-depth understanding of what the game engine and its tools could do. And lastly, we had a friendly rivalry with the Ultima VII team (Lord British's team), and we were eager to "beat them" if we could.

Ultima Codex also talked to Bill Armintrout in October 2010 about Ultima VII. 
You can find this interview here

Thanks to Infinitron who posted this news at the RPG Codex in this thread.



Source: RPG Codex

Information about

Ultima VII Part II: Serpent Isle

Developer: Origin

SP/MP: Single-player
Setting: Fantasy
Genre: RPG
Combat: Real-time
Play-time: Unknown
Voice-acting: None

Regions & platforms
· Platform: PC
· Released at 1993-01-01
· Publisher: Origin