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FTL - All News

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Tuesday - July 04, 2017
Monday - April 28, 2014
Friday - April 04, 2014
Friday - March 28, 2014
Monday - March 24, 2014
Wednesday - February 19, 2014
Box Art

Tuesday - July 04, 2017

FTL - What games can learn from FTL

by Silver, 04:13

At 1 Rule Be Cool they take a close look at FTL and explain the lessons other games could learn from it.


On this first episode of Other Games Can Learn From, we explore what makes FTL: Faster Than Light so worth playing, and what other games can take away from its challenge, morality and worldbuilding.

Support the show on Patreon: https://www.patreon.com/1RBC

Follow on Twitter: https://twitter.com/1RuleBeCool

Monday - April 28, 2014

FTL - Interview @ iDigital Times

by Couchpotato, 05:18

iDigital Times took the time to interview Justin Ma the co-creator of FTL to talk about the new advanced version that was just released.

Why did you decide to create the Advanced Edition, and why did you decide to release it for free?

FTL: Advanced Edition began as a small update of improvements meant to release alongside the iPad launch.  This is the initial reason we planned to release it for free - it was originally going to be quite small. Eventually we had enough new content to consider it a proper expansion, however we stuck to our initial plan of releasing it for free.  In the end we felt the Advanced Edition content made FTL a more complete product.

How did you decide what to add? Did you have concrete plans when you started?

We never had a solid plan of how much content to add.  Our feature list just grew over time.  Some of the content consisted of small improvements and visual polish.  Some changes were a result of trying to adapt the game for touch interfaces (such as the "return to stations" buttons).  Other larger changes (such as the Lanius race and the other ship layouts) were added once we decided to make AE a proper expansion.

Do you have further plans for FTL in the future?

We view FTL: Advanced Edition as the complete version of the game and we are looking forward to moving on to other projects.  However we will look into bringing FTL to other tablets and touch controls to PC.


Friday - April 04, 2014

FTL: Advanced Edition - Released

by Couchpotato, 08:02

Subset Games has a new post on Steam that the promised FTL: Advanced Edition is now available for free if you previously bought the game.

FTL: Advanced Edition is available!

FTL: AE is free expansion to FTL which includes a new alien race along with new events, weapons, playable ships, drones, and more! It also adds additional musical tracks by Ben Prunty, and events by Tom Jubert and guest writer Chris Avellone.

If you own FTL on Steam it should automatically update the game to the newest version, v1.5.4. If you instead own a DRM-Free version of FTL, you need to re-download the game from the original location and then re-install it. The following link has more information about updating DRM-Free versions - Update Instructions [www.ftlgame.com]

Additionally, FTL has also been released on iPad! It is the complete game (same as PC) and includes the new AE content. It costs $10 in the US Store and is available on the App Store worldwide. Note: FTL purchases on computer cannot be transferred or redeemed on iPad.

Friday - March 28, 2014

FTL: Advanced Edition - Release Date Announced

by Couchpotato, 04:16

Subset Games announced that FTL: Advanced Edition will be released on April 3rd for both the iPad, and the PC. Remember if you already own the game the expansion is free.

Release Date!

The time has come! We will release both FTL for the iPad and the FTL: Advanced Edition expansion on April 3rd!

As a reminder, FTL: Advanced Edition is a free content expansion for FTL. All current (and future) customers will receive this update regardless of where they purchased it. Prior to release, we will post detailed instructions on how to get the update from whatever digital vendor you originally purchased FTL.

The iPad version of FTL will require an iPad version 2 or higher (iPad 1 is not supported) and will cost the same as the PC version, $10. It will be the complete game, including the new Advanced Edition content, and will not have any in-app purchases. We are proud to say that the iPad version is a true equivalent to the PC in the experience it provides, which is why we are price matching to the PC version.

Monday - March 24, 2014

FTL: Advanced Edition - GDC 2014 Gameplay

by Couchpotato, 04:40

Polyon has posted a new gameplay video from GDC 2014 of the FTL: Advanced Edition with Matthew Davis, and Justin Ma the Co-Founders of Subset Games.

This time last year, Matthew Davis and Justin Ma, the co-founders of Subset Games, were busy collecting awards and giving speeches at the Game Developers Conference. This year, they're taking things a little slower, promoting the free expansion to the game that launched them to fame: FTL: Faster Than Light.

They showed us a run-through of FTL: Advanced Edition, and also talked about the upcoming iPad release. Both the update and iPad version, they say, will release at the same time.

It's funny returning to a game like FTL that had consumed my life. I know that if I play it again, it will be the game I play, not a game I play. And you know what, I think I'm okay with one more trip through the galaxy.

Wednesday - February 19, 2014

FTL - Development Update

by Couchpotato, 04:32

The developers of FTL Subset Games have a new update on the games webpage.

We’ve been quiet for the last couple of months, but rest assured that’s only because we’re hard at work trying to finish both the expansion and the iPad port. We still do not have a date for when everything will be complete, but we’ll be sure to tell everyone once we do. Until then, we thought we’d share some more details about the new ship systems that you’ll be installing on your Kestrel sometime in the relatively near future.

EDIT: For those new to these announcements, FTL: Advanced Edition is a upcoming free expansion for FTL. It will launch alongside an iPad port (which will require a second generation iPad or newer). We’ll be looking into Android and other touch devices (such as Surface) after the iPad launch. The original announcement with trailer can be found here: http://www.ftlgame.com/?p=598

Information about


Developer: Subset Games

SP/MP: Single-player
Setting: Sci-Fi
Genre: Roguelike
Combat: Turn-based
Play-time: 10-20 hours
Voice-acting: None

Regions & platforms
· Homepage
· Platform: PC
· Released at 2013-09-14
· Publisher: Subset Games