Friday - March 14, 2014
Zodd The Immure - Kickstarter Cancelled
After nine days with no updates for Zodd The Immure the developer Abyss Studios have finally posted an update that announces the kickstarter is cancelled.
We are sad to say!
The Abyss Studios Team would like to thank everyone who has backed us so far. We were especially pleased to see interest from people outside the United States, including Hungary, Australia, Latvia, UK, France, Sweden, Switzerland, Germany, Norway, and Japan. We wanted to let you know how grateful we are for your support for our first game ZODD THE IMMURE. At this point, it's clear that we will not manage to make our goal of $250,000 through this Kickstarter. Of course, if you don't make your goal, Kickstarter does not charge anyone or give any money to the project. We've gotten input from the gaming community that they love the idea, but doubt that a small studio like ours can make a game of this size. So very shortly we are going to cancel our Kickstarter campaign. This does not mean we are giving up on ZODD THE IMMURE. Instead, we are going to start building it with the aid of outside investment. As we build the game, we'll open a forum for updates and discussion. If you would like to be notified when our forum opens and ZODD THE IMMURE: First Contact is ready for release, please send your email address to [email protected] And thanks again! It was really awesome to have your support!
Tuesday - March 04, 2014
Zodd The Immure - A New Sci-Fi ARPG
I was just sent an e-mail about a new kickstarter called Zodd The Immure. The game is being developed by a studio called Abyss Studios, and the goal is $250,000.
We are an indie studio with a small team. For quite a while, we've been dedicating our time outside our normal jobs to developing ZODD THE IMMURE. Now we want to bring what we have developed to the Kickstarter gaming community and see if people are interested in our game.
We know that our stated goal of $250,000 is not enough to make ZODD THE IMMURE. But we've come to Kickstarter literally for a kick start. Making our Kickstarter goal will allow us to demonstrate to our investors that there is a real demand for our game. We'll also be able to build a prototype to show how the world of the game functions. Of course the more we raise past our goal, the less we'll be reliant on outside investment.
The game is described as the following.
ZODD THE IMMURE is a single-player sci-fi action RPG video game that combines space sim, sandbox, and mission-oriented gameplay. Think Freelancer meets Jak & Dexter.
Your character will be fully customizable. You will get your own ship and be able to explore space and investigate inhabited planets with alien societies. Key to your gameplay will be the ability to morph into alien species and use their strengths and infiltrate their societies.
Your gameplay choices will affect the larger storyline and determine how you will be able to react to it. The game will progress from open sandbox toward a series of world events that drive you down a more linear storyline to an epic ending.
I also have a video demo if anyone is interested.