Sega - All News
Tuesday - May 17, 2016
Sega - Genesis, MD Drive Games Get Legit Mods
Sega Genesis and Mega Drive games are experiencing a renaissance on Steam, thanks to mods and hacks on the Workshop. Sega has given the nod of approval.
Sega has sold more than 350,000 copies of Sega Mega Drive and Sega Genesis games on Steam worldwide since the end of April, the company said in a press release. That's the most Sega has sold of its classic games library since the "early '90s," and it's got the release of official mod support to thank.
Sega launched Genesis & Mega Drive Classics Hub on Steam on April 28, a community where people can find and share user-generated content based on these old-school titles. Sega fans can upload ROM hacks of classic Sega games that come with custom, modded features.
The free mod support means anyone can share or download games like Knuckles in Sonic 1, Streets of Rage 2 Except It Makes That Weird Tim Allen Noise When People Die, Gunstar Heroes — Chill Edition and other remixed versions of '90s favorites. Sega said there are hundreds of custom hacks available on the Steam Hub.
For its part, Sega expressed excitement about the popularity of the Steam Workshop feature.
"350,000 sales is a phenomenal achievement for content which is over 20 years old," said James Schall, Sega Europe's director of digital distribution. "It shows that there's still a huge following out for the Sega Mega Drive and Genesis, reinvigorated by the fantastic community of modders out there uploading great content."
Friday - May 13, 2016
Sega - Investigating Shenmue 1 and 2 remasters
@Gematsu reports that Sega is looking into a Shenmue and Shenmue II HD remaster.
Sega is "currently investigating" how to make Shenmue and Shenmue II HD remasters a reality, the latest Sega Central video reveals.
Answering a fan question about whether the two remasters could ever happen, Sega community manager Dan Sheridan responded in the video: "With regards to Shenmue I and II HD, of course we would love to release these tomorrow. Sadly, it's not as simple as porting the games to current platforms as we will need to ensure that any HD remaster lives up to the quality of the original titles. And with games as immersive as Shenmue I and II, there are further complications from licensed products that were included in the original games. That said, we'd love to do it and are currently investigating how to make it a reality."
Tuesday - October 28, 2014
Valkyria Chronicles - Coming to PC
Sega has confirmed via Twitter that the original Valkyria Chronicles is coming to the PC. "Gallia, to arms! Return to the original battle on PC. More info coming soon..."
Source: PC Gamer
Wednesday - July 11, 2007
Sega - Interview @ GameSpot
Sega CEO Simon Jeffrey has spoken to GameSpot for E3, covering a variety of topics but touching on BioWare's Sonic RPG and Obsidian's Alien RPG. Here are two clips:
Therefore, there was a degree of reinvention that was really called for. We felt that it was time to shake things up a bit, to do some really new stuff, and to do that with partnering with some of the best people and the genres in the world. So, the BioWare guys and us started to talk maybe 18 months ago, and this is what came out of it. And we're really excited about it. The DS is the fastest-growing gaming platform in the world. It's the only gaming platform that you can say is genuinely successful in every major gaming territory right now on a global basis. And RPGs are one of the leading genres there are.
So, we don't want to make it a dumb game, but we've talked about it being "my first RPG." We want it to appeal to traditional Sonic fans, but also traditional role-playing fans, and this whole new generation of handheld game players who are adopting the DS right now.
GS: Well, back to Western publishers. How are the two Aliens games coming along?
SJ: Again, neither will be shown at the E3 this year, but it's an incredibly exciting project. We're working very closely with [film studio 20th Century] Fox to make the launch of those games feel actually like a new Aliens movie is coming out, because the investment and the passion that's going into them from Gearbox, Obsidian, and from Sega itself are just really, really cool and very, very exciting. But I probably don't want to say anything more than that at this point in time.
Thursday - December 14, 2006
Sega - Hollywood IP Interview @ GameDaily BIZ
GameDaily BIZ has interviewed Scott Steinberg from Sega on the use of Hollywood IP in games - with obvious relevance to the newly-announced Alien RPG:
GameDaily BIZ: With Sega entering the Hollywood licensing business with His Dark Materials, Charlotte's Web and Alien, this is the third Japanese game maker, following Namco-Bandai and Capcom, that's getting into this business. Is this a new trend?
Scott Steinberg: I don't know about a trend. Japanese origin companies in general have realized they have got to get a little more Western with their content, and this certainly has fit the Sega strategy over the last almost three years where we have tried to balance our portfolio. With His Dark Materials, it's New Line as well as Scholastic because these are books, it's a trilogy of books that New Line is making into movies. So, the question is why we saw a time now to jump head long into licensed movie part of video games? Two years ago with the integration of Sega and Sammy, Japan recapitalized Sega and our mission has been to build Sega back up to prominence to a top three or top five leader in the interactive entertainment space. So our goal is to grow the business and we are on a very aggressive product road map that requires us to balance both the stuff we are building from our internal studios, but also goes out and gives us some leeway to buy larger scales licenses. So, we're active and we are getting more active and we've got more in the pipeline and there'll be more new stories in the upcoming months on how we are rounding that out.