Obsidian Entertainment - Annie Carlson Profile @ GamerVixens
This one is from two weeks back but everyone missed it at the time. Former Obsidian designer Annie Carlson (I hadn't realised she had left) is profiled at girl gamer site GamerVixens:
What has been your biggest challenge to date?
Tricky. I think probably working on Storm of Zehir - I'd been working on Alpha Protocol for a year previous, and was unfamiliar with the scripting and area design elements of the Neverwinter Nights 2 toolset. Coming onto the project not only entailed learning that as quickly as I could, but formatting the story and writing a majority of the script at the same time. On top of that, there was a design feature that I was willing to fight to have included, which entailed taking extra time to make sure it went in. Thankfully I was able to put in the hours necessary to see it finished - and I'm proud my labor of love is going to be available for everyone to see shortish (Neverwinter Nights 2: Storm of Zehir comes out on November 18, kids! Tell all your friends! /shameless plug)