Your donations keep RPGWatch running!
Box Art

Vanguard - Past, Present, Future Interview @ Massively

by Dhruin, 2009-02-10 23:52:38

Massively talks to Vanguard producer Thom Terrazas about the past, present and future of Vanguard:

So I've only heard about Vanguard. I heard about the rocky launch, it's been two years into the game and many people are at level 50. Why should a new player pick up Vanguard today?

Thom: I think that if you're interested in playing a game that is a little bit different than the hack and slash games, Vanguard gives one of the best vistas and looks of any game I've played or been associated with. It is incredible to just hop on a flying mount and just see the vast areas that have been created for Vanguard and explore this artwork that is inspired by Keith Parkinson and continues on with our current art team.

This is something you don't see in every game. I'm not saying we're doing something that nobody else has done. But I'm saying the views, the artwork, the level in detail in Vanguard can measure up to some of the highest games you can think of.

If you're looking for visual, but also exciting playstyles, you have three spheres of progression you can choose to be an expert in. So, I guess the experience in Vanguard is just limitless.

Information about


SP/MP: Massive
Setting: Fantasy
Platform: PC
Release: Released