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The Challenges Faced by Game Writers @ Gamasutra

by Dhruin, 2006-07-23 00:00:00
As reported, a number of Obsidian staff are at Comic Con and Gamasutra has covered the panel titled The Challenges Faced by Game Writers, which features Chris Avellone among others. It's not particularly revelatory and only has a handful of quotes but fans might like to read it:
Avellone suggests that the best way to understand the limits of your game is to involve yourself in the development process. "Try to build a level or a cutscene," he said. "That, more than anything, will tell you about your limitations. There are about a hundred different paramaters that it's good for a writer to know about, and if you've actually gone into the engine, you'll usually find them yourself.

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