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Jumpgate Evolution - Interview @ Ten Ton Hammer

by Myrthos, 2009-06-18 23:51:57

Jumpgate Evolution's Producer, Hermann Peterscheck talked to Ten Ton Hammer about the  lore of their universe.

Ten Ton Hammer: Three seems to be the magic number when it comes to conflicting cultures/races in MMOGs today. Can you explain why this number also works so well for you, compared to adding a fourth playable culture?

Peterscheck: Honestly I don’t know why three is such a magical number. From a balance point of view, two is much simpler as you can make a point-counterpoint design. I think what makes a three sided game interesting is that it automatically creates diplomacy. It throws a wrench into the balance of power and that creates a natural state of conflict. This might be bad in world politics, but it’s fun in games.

Information about

Jumpgate Evolution

SP/MP: Massive
Setting: Sci-Fi
Platform: PC
Release: In development