Mass Effect - Pinnacle Station Review Roundup
Not a lot of love for Pinnacle Station across these three reviews. Let's start with Kotaku who liked it the most, although their reasoning makes little sense. Stephen Totilo seems to give it points for multiplayer potential, even though that doesn't exist:
Pinnacle Station is similar to Fable II's See The Future pack in that it's kind of crazy. It is not a satisfying addendum to a beloved adventure but rather an unneeded appendix some bizarro-surgeon decided to put back into the organism.
That's why I liked it. And, yes, I'd take some Mass Effect multiplayer if there's any to be had.
Gamespot gets straight to it - they don't like it. Score - 4/10:
Like a diseased steak thrown to the wolves, so this travesty of a downloadable add-on has been tossed to hungry Mass Effect fans. Contrary to its high-reaching title, Pinnacle Station is a creative nadir in an otherwise excellent sci-fi universe. By downloading it, you get a simulated battle arena (one of video gaming's most arthritic cliches) and--a gun. There is hardly a smidgen of storytelling or role-playing, and the battle types and maps feel tossed together due to poor level design and problematic combat scenarios. Even at 400 Microsoft points ($5), Pinnacle Station is a condescending insult, the digital equivalent of scraps fed under the table to the family pooch.
...and IGN doesn't go much better, with a score of 5/10:
I'm not sure why this add-on was ever released. Nearly two years after we were regaled by BioWare with the idea of a constantly expanding Mass Effect universe through downloadable additions, we've now born witness to a grand total of two underwhelming expansions. Pinnacle Station is uninspired, poorly constructed, and offers none of what made Mass Effect a great game in the first place. Skip this, lest you want to sully your anticipation for Mass Effect 2. That's all Pinnacle Station has done for me.
Information aboutMass Effect
SP/MP: Single + MP
Platform: PC, Xbox 360