Borderlands - Interview at Gamespy - Post Mortem
In a three page interview Gamespy talks with Paul Hellquist, the game design director for Gear Box Games, about the development of Borderlands. Here's a snip from the start of the interview in which they talk about the somewhat surprising success of Borderlands:
GameSpy: Did the success of Borderlands catch you and the rest of Gearbox off-guard?
Paul Hellquist: Um, I think... I think it did and it didn't. I think a couple of months before it came out, based on focus testing and people around the office getting the chance to play it for the first time, it became pretty clear to us that we really had something that grabbed people.
SP/MP: Single + MP
Platform: PC, Xbox 360, PS3