Dungeon Siege 3 - Previews at Examiner and Worthplaying
Both The Examiner and Worthplaying have posted previews for this game. First The Examiner:
One thing that they wanted to do was make the world of Dungeon Siege III much more open, giving the player more things to explore and the option to backtrack to previously visited areas, than the previous titles. Obsidian also wanted to cut down on the amount of dialog that we are accustomed to seeing and focus more on the action and game itself, so while the character will still make much of the decision making there will be fewer cut scenes with long dialog than we may be used to seeing from them. One thing you may recognize from Obsidian though is the use of the dialog tree, which is actually shaped like a tree this time, in which players will choose their dialog option.
In the demo, the developers were quick to point out some of the elements they had carried over from the old games. The idea of major loot drops is still there, and the basic combat system in this early stage still plays like the original did. The combat has been tweaked, though, as the idea of stances is now thrown in. Different stances dictate what kind of attack you'll be able to unleash, so you'll be constantly switching depending on if you wanted to get in some crowd control with more quick, wider hits or if you wanted to focus on killing quickly with slower, more powerful hits. The class system also makes a return, though the demo only showed off the Guardian and Archon classes. The developers have also promised that each class will have unique attacks and equipment unique to their class but, again, we didn't see much of this in the E3 demo.
Information aboutDungeon Siege 3
SP/MP: Single + MP
Genre: Hack & Slash