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Torchlight II - Interview @ GameShark

by Dhruin, 2010-09-09 20:50:36

Runic CEO Max Schaefer chats with GameShark about Torchlight II:

Let's talk about some of the environmental changes that are happening in Torchlight II: are we going to see more overland areas in addition to the underworld?

I can't emphasize enough how much of a difference that makes. We have got a few overland areas working right now and it just makes the world feel completely bigger and more open and it's really exciting stuff. One of the other things we hear a lot about Torchlight was that it was a little claustrophobic because it was just a city with dungeons underneath it; you just went straight down into the dungeon until you finished the game. So to be able to explore and overland world makes it feel like a real game world and it lets us do a number of different environments. We'll have snowy areas and desert areas and right now we have some really nice rocky cliff areas to explore.. And it makes a huge difference over all that we had before in a lot of different ways. And the outer areas are randomly generated as well like the underground dungeons, so it will be different every time you go out.

Information about

Torchlight II

SP/MP: Single + MP
Setting: Fantasy
Genre: Action-RPG
Platform: PC
Release: Released