Neverwinter - Preview @ IGN
There's a preview-slash-interview on Neverwinter at IGN. Here's a sample:
Since we haven't yet had a chance to play the game, Emmert talked about how the gameplay will actually work. "Right now, it's an action-RPG, so there are no turns, no initiative rolls. We may add the pause feature that we have in Star Trek Online so that players can take a breath during combat, but that's not final. We're still playtesting." Brady added, "The moment to moment gameplay is all about teamwork and tactics. We're offering lots of ways for your powers to interact with those of your allies, and over time you'll learn to work together to use those powers to be a more effective team."