Two Worlds II - Translated Review Q&A
Two Worlds Vault let us know they have translated comments from Polish site GameCorner.pl, who have apparently played the release version of Two Worlds II. Here's a sample:
Character movements look smooth. It's not Assassin's Creed level of animation, but it's still head and shoulders above e.g. Alpha Protocol. Trot looks kinda odd but still natural. Sprint doesn't look artificial. Sneaking and walking without running have correct animations. The combat also looks nice: the swings have the "momentum" feel to them, it's definitely not just swinging any weapon as if it was light as a feather. Blows do have an impact on the enemies. The only odd part is jumping - it looks a bit stiff. In addition, regular movement is not very precise, and sometimes to get to the box or when moving in a cluttered interior, you need to slow down to a walk or sneak. Horses have the worst animation - the mounted movement looks quite stiff in trot and jumping. Slawek notes that he didn't get the chance to fight mounted and there might be no possibility to do that at all.
Information aboutTwo Worlds II
SP/MP: Single + MP