The Witcher 2 - Combat Overhauled But Not Dumbed Down
The Escapist has an aritcle on Witcher 2's combat system. There are some quotes from Tomasz Gop highlighting how the system is overhauled, but not dumbed down. Here are a few snippets from it:
The combat system in The Witcher was unusual to say the least, relying on a mix of styles, weapons and combos, backed up by potions and magical powers. Its hallmark was the rhythmic mouse clicking needed to build combos; good timing would turn you into an unstoppable dervish, whereas with bad timing you were more likely to just poke yourself in the eye.
That system is gone but the "fast" and "heavy" attack styles remain, this time mapped to the left and right mouse buttons to allow for switching between styles on the fly. Geralt will also rely more heavily on signs, the rudimentary system of magic used by Witchers, and will be able charge and aim his magical attacks. Unlike the first game, weapons other than the steel and silver Witcher swords will actually have a use and Geralt will be able to focus his training on weapons other than that traditional pair.
"The combat has absolutely not been dumbed down," Gop said. "Nor has the game been consolized."
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