Larian Studios - Status Update
Lar has posted a new status update on the Larian forums. Lar talks about a number of projects including their educational stuff and an iOS game. It's fairly long, so here's a partial snip:
Too young to be able to blame it on age (I hope), I figured it must have something to do with our workload, but to be honest, we’ve experienced far worse in the past, so that can’t be it either – as matter of fact, it’s actually quite a lot of fun for the moment to work at Larian with pressure lower than usual, and things apparently going well for our studio. DKS is doing well, the new games are looking cool, and contrary to many an independent studio, we’re in good shape with the warm feeling of true independance doing miracles for my blood pressure i.e. we don’t need to deal with the whims of any third party, and can pretty much do as we want. (Well, there are some constraints, but compared to the shackles of the past, these are almost irrelevant)
The root cause for the my time tracking problem is probably that there’s a lot of things going on at the same time, and the continuous focus shifting gives me less of a frame of reference to establish when what happened where. Project D, project E, project M, project A, they’re all fighting for attention and they’re all very different from one another, so each time you deal with one of them you need to put yourself in another mode.