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The Witcher 2 - Review @ 1Up

by Dhruin, 2011-06-08 22:08:26

Tom Chick takes a look at The Witcher 2 at 1Up, with an "A" rating:

The story opens with the action underway, skipping the usual exposition. On one hand, this will be confusing. But on the other hand, figuring out what's going on gives everything a sense of forward motion -- urgency, even. Want to know what's going on? Then snap to it and do some quests! Call it pace-based storytelling. The plot weaves a canny combination of mysterious personal backstory and unfolding political intrigue, neither of which is dumbed down for a videogame. And even if they never quite come together, or even resolve, they don't have to. That's not the point. The lack of resolution by the time the credits roll isn't a cheap hook for a sequel. It's a minor key that fades out precisely where it should.

As a story-driven game about choice-and-consequences, The Witcher 2 beats Bethesda's and Bioware's best handily for how it progresses without obvious either/or forks in the road or gamey dialogue systems. In fact, the occasional dramatic choices in The Witcher 2 might not even be apparent as a dramatic choice. These aren't your usual tropes about either/or faction choices, world-ending plots, or even dastardly villains. In fact, it's debatable whether it even has a villain. Where you expect a boss fight, you might just get a conversation. Where you expect an enemy, you might get a begrudging ally. By the time it's all over, you probably won't even realize the opportunities you've missed, because it comes together better than the usual multiple-choice storyline. Be sure to debrief with other players who've finished the game -- you'll probably be in for a few surprises.

Information about

Witcher 2

SP/MP: Single-player
Setting: Fantasy
Genre: RPG
Platform: PC
Release: Released