Legend of Grimrock - Weekly Update
A short update from Almost Human this week that talks about their progress with the Legend of Grimrock editor in between their partying:
Wow, it seems like the Friday was here much quicker than usual! Quite possibly because on Tuesday we had the pagan festival called Vappu, or May Day, here in Finland. It’s a pretty, ahem, colorful event when folks tend to flock to parks and other public spaces to consume a non-trivial amount of alcohol. Pagan holidays are the best!
Anyways, it’s been another week with a lot of miscellaneous things going on right now. We’ve been answering interviews, developing the level editor and a bunch of other crazy things. The level editor is progressing at a good pace and it’s looking pretty solid. One of our primary goals was to make a level editor that we ourselves would be happy to use and it’s very promising in that regard already. We’ve had to revisit and rethink some of our old ideas and code since we didn’t have a proper level editor ourselves during the development of the game but despite the extra work it’ll definitely be worth it in the end! Oh, and one more highlight that’s most definitely worth mentioning is that Legend of Grimrock was the overall most sold game on Steam for its first two weeks. That’s pretty awesome!! A big thank you to all of you again!
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