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Large Scale Open Ended Games Editorial @ Gamer's Info

by Kalia, 2006-09-16 13:48:00
Gamer's Info editor Anti_Eden has posted an editorial about large scale, open-ended RPGs and the casual gamer.
What could Bethesda, or any other developer for that matter, have done to keep my interest level high, and keep me logging in to their world, immersing myself in their content? Again, I stress, the answer is simple. Provide distractions. Provide simple little things that would keep me coming back day after day, night after night, even if I only had 10 minutes to spare. Heck, some "hardcore" gamers might even consider these types of things worthless and meaningless at first glance. But lately, one of the current industry-wide objectives is to find a way to capture and engross the "casual gamer" and turn them onto playing video games. Oblivion failed to do that on every account. But Oblivion (and Bethesda) are not the only ones who are failing at this. Apparently, it's an industry-wide "epidemic." All I have to do is look at the game icons on my desktop that go unclicked for more examples. Even beyond those, I've got the stack of games literally sitting within arms reach from me on my desk, that remain uninstalled. If you seriously want examples, I'll give them to you, just ask. But I don't think it needs to be done. I'd rather you all ask yourself which games failed you, and then we can all discuss that.

Source: Gamer's Info

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