Original Sin - Preview @ IGN
IGN takes a look at Divinity: Original Sin, though I can't see anything new if you've seen the developer video or read our own article. A sample:
This kind of incredibly in depth development extends to the combat, too. Despite being turn based, it’s impressively fluid, based heavily around use and manipulation of the elements. Cast a rain spell and you’ll create a puddle that can then be electrified, evaporated or frozen, each with their own appropriate effects. There’s even the threat of slipping up on the ice, knocking yourself over for a turn. Despite being relatively simple with its elements, it’s obvious that there is that breadth of experimentation that made, say, Magicka so successful.
Information aboutOriginal Sin
SP/MP: Single + MP