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Obsidian Entertainment - George Ziets Interview about how he'd make BG3

by Aries100, 2013-01-15 00:03:11

George Ziets, Creative Lead on Obsidian's Mask of the Betrayer, has been asked on
Formspring about his ideas for a BG3 game.  Here's his take on how the game could have begun, hypothetically speaking that is:

Initially the player may just be staving off imminent disaster as Cyric and his friends move quickly against the player - several strong deities against a relatively weak one. I could imagine the player being forced to abandon the Throne of Bhaal and going on the run across the planes. The player's goal would be to gain followers (faith=power), usurp the divine portfolio of another god, and carve out a base of power in the wider multiverse.

In the comments he clarifies that they were planning a reboot of the series:

.......It had been about 10 years since the BG games, which may have been too long for a direct sequel. I know we were planning a reboot of the series that could appeal to gamers unfamiliar with the franchise.

Source: GameBanshee

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