Grimoire - More Incentive for Cleve
As reported before dear Cleve has a new campaign up on IndieGogo. His last campaign achieved to collect about 10K of pledges out of an asked 250K. This time he asks for just 10% of that and probably assumes the pledges are not 10% of the previous campaign.
Again Cleve makes clear that the money is not needed to finish the game. That will be released anyway in May (I'm sure you can place bets on that happening somewhere). The pledges are used to enhance the game. Given the current feedback on the demo I think the first thing to do would be to create a stable game that doesn't crash and worry about any enhancements after that, but he surprised us with actually releasing a demo, so he might surprise us with a stable release as well.
Having self-funded the entire development of the game over the past 17 years out of our own pockets we are now turning to crowdfunding to put the final polish on the game before delivering it to fans worldwide who have been waiting on the game for more than a decade. A pledge to the game will secure you a one-of-a-kind collector's edition of the resulting masterpiece and a guarantee that the completed product will be artistically perfect. Only pledges will get DRM-free copies of Grimoire once it is completed.