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Shadowrun Returns - Review @ StrategyInformer

by Couchpotato, 2013-07-30 02:32:59

StrategyInformer has posted their review for Shadowrun Returns.

While there are a few flaws in Shadowrun Returns, most notably linearity, the lack of a save function and a slightly under-utilized world, the excellent and consistently fun writing and XCOM-inspired combat make it a worthwhile experience. Even better as fun as it is the 15-odd-hour long campaign is not the end of Shadowrun Returns since the robust modding tools and encouragement from Harebrained Schemes near guarantee a steady flow of user content. It’s not the greatest RPG ever but it is a damn fun one in an engrossing world, and if you hadn’t backed Shadowrun Returns already it’s well worth a punt – and if you’re still not sure, wait a few months and see if the game’s Steam Workshop page has filled up with user-made goodies. Honestly though, if you just want to consider it a cyberpunk XCOM: Enemy Unknown with RPG elements that’s fine too.

Also the game has been patched on Steam.

Patch 1.0.1
Fix for issue with final battle occasionally not advancing.
Fix for issue with AI occasionally not using self-buffs and IC Charge.
Version number is listed inside your PDA

Information about

Shadowrun Returns

SP/MP: Single-player
Setting: Technofantasy
Genre: RPG
Platform: PC
Release: Released