Chaos Chronicles - bitComposer Interview @ RPGCodex
RPGCodex has a exclusive interview with bitComposer's Board of Director Wolfgang Duhr about the legal problems of Chaos Chronicles.
Coreplay have stated that the dispute between yourself and them started in September 2012, when bitComposer failed to pay on an agreed milestone. Is this accurate? If so, then presumably you were upset or disappointed in how development had progressed - are you able to tell us anything about that particular milestone and the relationship between BitComposer and Coreplay at the time?
WD: The dispute started at the beginning of December 2012, when a Coreplay lawyer and investor presented a completely new contract, which was quite different from the original terms to which we had agreed. While Coreplay and their investors were ready to increase the budget from their side, they were not able to present a new milestone and budget plan showing the additional features they wanted to include. On the other hand, Coreplay did not match the originally scheduled milestones, and because of this uncertainty, we were not able to continue from our side – never mind the fact that such a change would have to be approved by the FFF Bayern. At that time, the Goldmaster was planned for January 2013, but the complete project was already behind schedule.
Visit RPGCodex for the complete interview, and thanks go to Grunker for sharing the link.
Information aboutChaos Chronicles
SP/MP: Single + MP