Dark Souls II - Preview Roundup
I managed to roundup three more previews for Dark Souls II for a new roundup.
Gamefront- "Yeah, This Game Is Still Really Hard"
While it’s still a stinging disappointment that we won’t see Dark Souls 2 until March of next year, From Software at least softened the blow by giving a lucky group of gamers access to a nearly three-hour-long beta test that ran last Saturday. I managed to log a little more than two hours in the beta, and after getting skewered, stabbed, sliced, pounded and trampled — often repeatedly — the only thought on my mind was: “I want more.”
I have some concerns about Dark Souls II, but overall I had an amazing time, and I really wanted to dive in again after the short beta period ended. While I'm not certain that it can live up to the expectations of the first two games based on my play session, those are some pretty big shoes to fill -- and I have little doubt that it'll be anything less than worthy of calling itself a Souls game.
RPGFan - "Closed Beta Hands-On Preview"
What I got to see shows a developer on the road to greatness, but there are always pitfalls along the way. The framerate continues to be an issue for From Software, as DSII runs butter-smooth one minute and then rocky the next (mostly with online buddies thrown into the mix). It's not nearly as bad as Blighttown, thank God, but it does give me pause when I consider buying the game on a console. The best news I can give is that the rhythm and atmosphere of the previous games seems intact, and I was nervous in the best possible way. Mr. Sickles left a lasting impression on me, especially when his twin brother showed up! We have a ways to go before release, but I'm certainly intrigued and excited as hell to return to this land and die all over again.
Information aboutDark Souls II
SP/MP: Single + MP