XCOM: Enemy Within - Preview @ PCGamesN
PCGamesN has a new preview of XCOM: Enemy Within with information about how the game handles secret dice rolls in saves.
You've probably done this in XCOM: quicksaved before a risky 10% chance to hit shot, missed, guiltily quickloaded to before you took the shot and tried again. Except it doesn't work. XCOM cleverly saves the seed of its random number generator after every turn, meaning that you'll always get the same result even if you reload a previous save game. There are loopholes of course. You can reload and force the enemy AI to take the same crappy shot you would have taken, knowing that their dice roll will miss and your next one will probably succeed.
In XCOM: Enemy Within, Firaxis are extending an olive branch to these players. The developer has cottoned on to this manipulation of fate and chance and implemented a new menu option for players whose F9 buttons are worn down. It's called 'Save Scum', and it lets you play quicksave god.
Information aboutXCOM: Enemy Within
SP/MP: Single + MP