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Meriwether - Post-Funding Update #39

by Couchpotato, 2013-11-24 04:55:14

Meriwether has a new post-funding update that give a behind the scenes look at how the music for the game was made.

Meri-Making: music edition

Normally in our Meri-making updates we cover a little bit about all the various facets of Meriwether’s development. However, this month we wanted to do something a little different and dive deep into the music. Jim Welch joined up with us about a year ago. This is our first project working with him and he instantly fit in with the team, got up to speed with the project and immediately had a feel for the style of music we were looking for. He even bought and learned several new instruments to use in this project like a Native American flute, a fife, and a banjo. We’re continually impressed by the quality of his music and want to feature the work he’s done so far. This is the perfect time to do so since he just had the primary recording sessions.

Now that the bulk of the recording is complete Jim is working together with mixer Adrian Cook to make sure all the live instruments reach their full potential. Dave continues to be involved as well and has really put his heart into this project with us. A few pieces still remain to be composed and recorded but we’re almost there! The final step after all recording and mix is complete is arranging the tracks in a manner that suits implementation into the game. An important stage in marrying music to an interactive experience and something we are all excited for. 


Currently, our plan is to start sharing a Beta build with Engage-level backers before the end of this year, and release a finished version of the game by the end of February. We’re a bit behind our original schedule, so we want to be realistic about how much work is left, yet we don’t want to compromise quality. We will continue to keep you updated on our schedule. That said, all aspects of the game have really come together recently and we’re happier than ever about how the game is playing. More about that next month! 

Information about


SP/MP: Single-player
Setting: Historical
Genre: Adventure-RPG
Platform: PC
Release: In development