Dark Messiah - Review @ gameSlave
Dark Messiah has been reviewed at gameSlave with a score of 7.5/10:
Sadly the level design while not shocking lacks that magic sparkle that makes a game truly great and memorable. The spider lair for instance is just annoying to play through, too much like a maze of tunnels with the added annoyance of spiders that poison you with nearly every attack. However I must say I did enjoy using the rope bow on some of these levels. The rope bow works by you firing it at anything wooden and it releasing a rope which you can then climb, much like Thief 2. If you are clever about it you can fire several rope arrows and then cross large gaps that you could not normally get across. It reminded me of an old school rpg, which if I am honest is what a lot of the level design reminds me of. It would be nice to have defended castle walls with some NPCs against a lot of orcs trying to breach the wall, or something epic like that, instead of what is sadly mostly a lot of corridors and indoor areas. Also I would have liked to have been able to interact with more characters to improve the story and your relationship with the people in the world.
Information aboutDark Messiah
SP/MP: Single + MP