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LucasArts - Editorial @ GameInformer

by Couchpotato, 2014-02-15 05:40:53

GameInformer talks about the fall of LucasArts, and blames it on inner turmoil.

Like a farm boy looking contemplatively upon two suns, in 2004 LucasArts was searching for answers and ways to right a video game business in disarray. Although Star Wars fans were pleased with several of the studio’s latest endeavors with the license – namely BioWare’s Knights of the Old Republic and Raven Software’s Jedi Academy – George Lucas felt that his beloved galaxy was tapped for far too many mediocre games. Even the popular titles weren’t generating the revenue needed to sustain a healthy business model.

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