Planets - Update# 3, About Multiplayer
Cubical Drift talks about how multiplayer will work in the latest kickstarter update. As for funding the game has earned $49,084 of the $250,000 goal.
A lot of people asked about the possibility to play with friends so we thought it was worth making an update to speak a little bit about multiplayer.
Planets³ will not be a Massively Multiplayer Online game (MMO). In order to play in multiplayer mode, you will have to run a server of your own creating an universe, and invite your friends to join this universe.
Let's distinguish two types of multiplayer modes : PvP (Player vs Player) and Coop (progressing through the story in cooperation).
- PvP in Planets³
In the first opus : Race to Space, the PvP mode will be all about fighting one another on the planets.
There won't be any space battle, since this is a feature we'd like to introduce in the second opus Space Enemies. Along with space battles, Space Enemies will also make it possible for the player to control territories and to fight for them!
- Coop mode, the heart of Race to Space multiplayer mode
In the first opus, we will focus on allowing players to progress in the story with friends.
The progression of the players in the story will be stored on the server therefore when a player validates a quest it will be validated for everyone. If one of your friends joins your universe he will jump directly into the action.
Joining a universe for the first time creates a new character on the server. You won't be able to connect to a universe with a character from another universe. We decided to use this approach because it ensures the coherence of the universe.
Information aboutStellar Overload
SP/MP: Single + MP
Release: In development