Legends of Eisenwald - Development Diary #9
Aterdux Entertainment has posted the next Developer Diary for Legends of Eisenwald. In the update they talk about the new site, GDC, and a new patch.
Developers Diaries #9
Hello everyone! We want to share some good news with you – our web site aterdux.com changed its design. It’s now more aligned with our ideas about quality and being up-to-date. The site now has two important areas: a places to buy our game and blog structure where you can find the most recent news about the game. Instead of the old comments system we decided to use the popular platform Disqus, write us and don’t hold anything back. Later we will take care of the design of our forums.
Soon we also plan to change all the content structure of the site (descriptions, new parts), the closer we are to the release the more we have to do. We hope you will have more fun reading what we write on our new site.
As before, our priority is to create new video effects and new interface. These tasks are big and connected to many other game aspects that we can’t really show them without it being done fully.
In parallel we work on game sounds and translation to other languages (German, French). Thank you for sending bug reports and writing in the forums, we use it to fix the bugs in small patches.
In the last hotfix we had a lot of changes that’s why there is a new version 0.908 and so it means we are one step close to the release. In this patch we fixed the following things according to your reports:
- Bugs connected with start of new game through the main menu in situation were extra objects or data were left;
- Memory leaks in the engine;
- Saving bugs.
Game Developers Conference
You probably heard that in few days Game Developers Conference will start in San Francisco. Alexander is going to present our game at GDC Play, booth PL 203. If you plan to attend, stop by to take a look at the latest game version on our table! This version will include our biggest map in the game – Windfeld and some other surprises might await you!
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