Dragon Age: Inquisition - Editorial @ Game Jar
The Game Jar has posted a new article where they share their opinion on what Dragon Age: Inquisition needs to take from Dragon Age II.
With the internet understandably hyped for Dragon Age: Inquisition, thanks to an awesome looking trailer recently, I thought now would be a good time to make a confession; I enjoyed Dragon Age II more than I did Dragon Age: Origins.
I’m well aware it’s not a popular opinion, and I’m fully prepared to be told I’m wrong, but the truth of the matter is I finished Dragon Age II, and even started a second playthrough, whereas Origins lost me fairly early on in the game with little desire to return. For what its worth, I don’t believe I gave Origins the time it deserved – it lost me in that boring and badly designed set of levels where you enter The Fade; an area I wish I’d never stepped into and which made me lose all motivation to ever load up my save. That said, there was something about Dragon Age: Origins that never truly clicked with me in any of my times playing it.
Dragon Age: Origins was an RPG experience true to its, for lack of a better word, origins. It had a large vast world, tons of quests, and was very reminiscent of Bioware’s other tried-and-tested fantasy games. Dragon Age II, on the other hand, was a fine example of the changes after EA’s Bioware take over; watering down RPGs in favour of a more action orientated, and cinematic experience. That probably doesn’t help sell Dragon Age II, and on paper Origins is probably be the better game. But, there’s a lot I feel Dragon Age II did better than it’s predecessor and I wanted to discuss two factors Bioware need to carry over to Inquisition.
SP/MP: Single + MP