Battle Brothers - Dev Blog Update # 22
Overhype Studios latest update for Battle Brothers is a new FAQ to answer some questions some of you have asked about the game.
Q: How is the development of Battle Brothers funded and what are your future plans?
Right now we are funding the development out of our own pockets and most of us work on the game in our spare time. Here’s a quick overview of our future plans in chronological order:
1. Steam Greenlight campaign – we will start this step as soon as our trailer is finished, probably in September 2014.
2. Kickstarter campaign by October or November 2014. If Kickstarter decides to come to Germany, that would make the process a lot easier.
3. Early Access to fund further development by the end of 2014 or early 2015.
4. Full game release sometime at the middle of 2015 via digital distribution plattforms.
Q: Is the game a sandbox or does it have a linear progression with a beginning and end?
Battle Brothers will have a completely open world which doesn’t restrict the player to go anywhere based on story progress, but only on being able to survive. Concerning progression, the game will have a beginning and an end given by the general setting, loosely framed within a narrative related to one of several “greater evils”. There’ll also be several milestones along the way, though they don’t necessarily have to be completed in linear sequence or at all. We won’t have forced and repetitive story missions that conflict with our open world gameplay or get in the way of replayability. However, the ultimate goal of every campaign will be to destroy the source behind the “greater evil” and stop the invasion. At some point the player will have to face the enemy or see the land get swept away.
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