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PotBS: John Tynes Interview @ Ten Ton Hammer

by Dhruin, 2006-06-10 07:35:00
mer.com/index.php?module=ContentExpress&func=display&ceid=346" target="_blank">interviewed</a> at Ten Ton Hammer about Pirates of the Burning Sea:<blockquote><em><b>Ten Ton Hammer: Pacing is an aspect of most MMOGs that the players take for granted. How would you compare the gameplay pace in Pirates of the Burning Sea to the current crop of MMOGs on the market?</b><br><br>Tynes: 75% less tedium! Wea "!ve made travel swift without making it safe. Wea "!ve turned crafting on its ear by skipping dagger-grinding and going straight to large-scale resource production. Wea "!ve made combat exciting and involving instead of repetitious and macro-worthy. And wea "!ve done it all in a game with real style.</em></blockquote>

Information about


SP/MP: Massive
Setting: Historical
Platform: PC
Release: Released