Depths of Peril - Interview @ RPG Vault
RPG Vault has the first interview and the first solid details on Depths of Peril, an action/RPG we recently reported on from Soldak, which was founded by ex-Ritual Steven Peeler. Here's a snip:
Jonric: To begin our look at your project, what kind of game will Depths of Peril be and what manner of gameplay will it offer?
Steven Peeler: Depths of Peril is a unique blend of action RPG and strategy game. From a tactical standpoint, it's similar to other action RPGs in that you adventure around the world solving quests, killing monsters and finding loot. For most titles in this category, that's all there really is to them, but in Depths of Peril, you're also constantly competing with other barbarian factions, called covenants.
This competition is actually very simple; the covenants fight to the death, and whichever is alive at the end becomes the ruling party of the city. Doing this requires careful diplomacy with other covenants when you are weak, and war when you are strong. Well, at least that's what you want to happen.
Information aboutDepths of Peril
Genre: Hack & Slash