Dark Messiah - Review @ Fragland
Speaking of Arkane, Dark Messiah has been reviewed at Fragland. The score is 76.5% and here's a snip:
In the beginning the levels are quite easy with few enemies, to let you get used to the controls and stuff. The levels do get more and more complicated, but the balance is disrupted by the strength of your enemies. Until somewhere in the middle of the game you notice the fights get more difficult, but once past the zombies in the catacombs, fighting isn’t that hard anymore. Bosses aren’t much of a challenge too, they’re just bigger, that’s all. Sometimes there are too few enemies, meaning you’re wandering around for a while without encountering something or someone. It’s almost as if it’s meant to make the game longer, although it doesn’t really take long to finish it. If you take your time, explore a lot and search for secret areas (where bonuses can be found), you might need a reasonable time. If you go straight to your targets, the game will quickly be over.
Information aboutDark Messiah
SP/MP: Single + MP