Eschalon: Book 1 - Interview @ WithinGames
WithinGames has a nice interview with Thomas Riegsecker from Basilisk Games on their indie title, Eschalon: Book 1. Here's an early snip:
The gameworld seems to be very traditional and full of archetypes. What do you think makes it more interesting than other games?Good question. I`m sure some gamers may be turned off by our approach to making an RPG. Rather than reinvent the genre, we are attempting to replicate the feel of a classic RPG. Essentially, what we are trying to do is the equivalent of restoring a vintage car rather than design a shiny new vehicle from the ground up. This effort may not appeal to every gamer, the same way that vintage cars don`t appeal to all automobile enthusiasts.
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