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Darkest Dungeon 2 - Interview

by Silver, 2019-03-09 06:56:40

@indiegamewebsite An interview with Red Hook's co-founder on Darkest Dungeon 2.

Are there any particular challenges making Darkest Dungeon 2 that didn’t exist when you were making the first game, or is it a lot easier now?

No. It would be easier if we weren’t changing up what we’re doing to some degree. We are looking to change up the meta-game. There’s a lot of big challenges there. Tonally and thematically, there’s something different. It’s still Darkest Dungeon. It’s still the Darkest Dungeon world with the characters, but the game has a different message than its older brother. It’s been a really fun and difficult exercise to go in and rip it all apart to try and decide what has to absolutely stay, what could stay, and what falls in the category of “great for game one but not going to fit into game two.”

It’s also really important that we don’t just make more dungeons with three more heroes and a bunch more loot and just call it game two. We’re really trying to swing for the fences again, the same way we did for the first one. I think a little bit of that pressure and a little bit of that fear keeps you focused, and it keeps you wanting to put your best foot forward.

[...]

Thanks lianliu!

Information about

Darkest Dungeon 2

SP/MP: Single-player
Setting: Fantasy
Genre: RPG
Platform: PC
Release: In development


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