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RPGWatch Feature: Legend - Hand of God Developer Diary #2

by Dhruin, 2007-04-03 14:01:09

In his 2nd diary, Jan Beuck from Master Creating talks about creating the Legend prototype and pitching the game to interested publishers:

First of all, you need to build a so-called prototype. A prototype is a small part of the game which basically corresponds to the finished product. Okay, so that’s probably exaggerated: many objects will be represented by placeholders. There are no sounds, no skills, no mini maps… to be exact, a prototype will not contain anything that is not absolutely essential.

Read it here.

Information about


SP/MP: Single-player
Setting: Fantasy
Genre: Action-RPG
Platform: PC
Release: Released