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Sword of the New World - Dev Diary @ Ten Ton Hammer

by Inauro, 2007-04-25 23:17:35

Hak Kyu Kim, Producer of Sword of the New World, sheds some light on the game's multi-control character system.

This week, I’d like to highlight one of the most unique features in Sword of the New World - the Multi-Control Character (MCC) system.  What inspired the development of the MCC system is I wanted to deliver what most MMO’s were lacking, which is the opportunity to party play.

When the user wants to party play in the game, they will have to open several clients to create different characters in one game and play with all of the characters together.  So, the original RPG party play problem is solved because users would be required to form a team with different character roles.  That was the thinking behind my development for the game.

Source: Ten Ton Hammer

Information about

Sword of the New World

SP/MP: Massive
Setting: Historical
Platform: PC
Release: Released