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Gods & Heroes - Hands-on Preview @ MMORPG.com

by Inauro, 2007-07-07 01:45:42

MMORPG.com spends some hands-on time with Gods and Heroes: Rome Rising.

One of the game play features that makes Gods and Heroes stand out from the crowd of MMOs set to hit the market around the same time is the minion system. First off, the minions in Gods and Heroes are far more than mere pets. The minions are almost as varied in abilities, temperament, and purpose as the player characters. Although a player of high enough level can have a maximum of only four minions active in their squad at one time, there are roughly 130 different minions that players can acquire in the game. A common question among those who have been following this game is: why only 4 minions? The answer is simple: four is all you need, any more and high level play would be unmanageable. This became apparent to me during the high level play session of the evening. We were put in teams of five players with 40th level characters and four minions each. With the minions, a small group of 5 becomes a raid group of 25 which can be chaotic, but also opens the world of raiding to players who can't commit the amount of time and organization to get a large raid group together.

Source: MMORPG.com

Information about

Gods & Heroes

SP/MP: Massive
Setting: Unknown
Platform: PC
Release: Canceled