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Fury: Interview @ FiringSquad

by Dhruin, 2006-06-28 01:48:00
FiringSquad chats with Auran about Fury:
FiringSquad: First, how did the idea for Fury come about?

Paul Whipp: For some time I had been wishing that I could play a game where I would customize my role play characters more freely and prove them in an FPS style arena combat. When I met the guys at Auran games who were already talking about making a sword oriented multiplayer combat game, I knew we could work together to build a great MMO game that would fulfill my dream.

Information about


SP/MP: Massive
Setting: Fantasy
Platform: PC
Release: Released