Guild Wars - State of the Game @ Official Site
The final installment in the splits series of State of the Game articles is online at the official Guild Wars site.
As the previous articles on split tactics discussed, the purpose of splits is to divide an opponent's focus among two or more key areas on the map, such as each team's base, the flagstand, or any point where a team can control movement during a match. By splitting, a team’s caller intends to create a favorable mismatch at one of the map's key areas and then exploit that mismatch.
The guild halls examined in this final chapter all have quick routes between each team's base. Typically, these routes are far removed from the flagstand, making splitting the only tactical option for maintaining control over them. These paths become key areas as well because control of them poses an immediate threat to the opposing base.
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