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Depths of Peril - Beta v1.004 Patch

by Dhruin, 2007-11-15 21:53:30

Soldak continues their excellent support of Depths of Peril with a beta v1.004 patch:


  • fixed a crash in getEntitiesInRange
  • fixed a bug that allows most projectiles to get an extra critical hit bonus
  • fixed guard level display in higher difficulty levels
  • fixed guard information in higher difficulty levels not using difficulty mults for health, defense, and armor
  • fixed item highlight description sometimes going off screen
  • no longer show ground items when toggle is on if fullscreen menu is up
  • added an extra check to make sure covenant never thinks it is at war with itself
  • fixed a problem when fullscreen call happens during main ui loop and breaks ordered menu list
  • added very hard covenant aggression difficulty level
  • made lightning explosion sound effect quieter
  • fixed plaguebringer poison cloud after death not doing damage
  • made higher world difficulty levels a bit harder
  • potential recruits now save their skills and equipment correctly
  • increased damage per strength for rogue a bit
  • increased attack per dexterity for rogue a bit
  • AI no longer values a raid agreement if you already have one with them
  • fixed relation dropping to 0 if you offer a raid agreement with a covenant already raiding
  • fixed a problem where a character's gates would get lost when winning/losing a game and changing difficulty levels 

So far, the beta patches have been the same as the final release so these are usually safe to use.

Information about

Depths of Peril

SP/MP: Single-player
Setting: Fantasy
Genre: Hack & Slash
Platform: PC
Release: Released