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Darkfall Online - Dev Journal #18 @ WarCry

by Inauro, 2007-11-23 22:49:02

WarCry has a new Darkfall dev journal focusing on the economy and prestige classes along with a couple of exclusive screenshots for your viewing pleasure.

Warfare is the driving force of the economy. Everything in the game revolves around wartime production. NPC Merchants sell the basic items. Everything else is crafted by the players as you already know. Crafters need ingredients to implement the formulas to create the items they want to. Monsters also drop items. As far as items go, there is wear and tear through use. There are universal banks, clan vaults with player controlled access levels, a secure trading system, and in-game trade boards. 1 Gold is the monetary unit.

Source: WarCry

Information about

Darkfall Online

SP/MP: Massive
Setting: Fantasy
Platform: PC
Release: Released