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Gods and Heroes: Preview @ Worthplaying

by Inauro, 2006-07-04 01:04:00
Worthplaying takes another look at Perpetual Entertainment's Gods and Heroes and finds a lot of changes for the better.<blockquote><em>What a difference a year makes. When I saw Gods and Heroes: Rome Rising at last year's E3, I thought it had some interesting ideas, but its presentation left much to be desired. This year, the game was one of the visual highlights for me a  I'm not sure if it's money infused from new publisher Sony Online, or someone at Perpetual Entertainment hitting the lottery, but some serious funding has been injected into the graphics budget.<br><br>What struck me the most was how fluid the animations were, which really sells the combat. Most times, when you watch two creatures beating the snot out of each other, it looks like they're swinging at air, but not here. I saw a fight between two humanoids going at each other with hammers, and I got the feeling the hammers were actually connecting with something.</em></blockquote><a href="http://www.worthplaying.com/article.php?sid=35226" target="_blank">More...</a>
Source: Worthplaying

Information about

Gods & Heroes

SP/MP: Massive
Setting: Unknown
Platform: PC
Release: Canceled