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Jumpgate Evolution - Dev Diary @ MMO Gamer

by Woges, 2008-03-12 17:56:13

Steve Hartmeyer (JE programmer) talks about ship development - sourced from the offical JE web-site.

Our ship design process actually began more than a year ago, when Kirk Lunsford, our concept artist, joined the Evolution team and was tasked with creating new styles for each of the nations in the game. Over a period of several weeks, he chose general forms for each nation based on background information he was given about their cultures and outlook. Once these styles passed team review and became the “look” of each nation, Kirk began developing specific designs suited to different ship roles, such as fighters or transports. These each start as black silhouette drawings, with value and hotspot glows gradually shaded in. Kirk typically paints dozens of these in a group, but only a tenth to a third are chosen for detailed work-up.

Information about

Jumpgate Evolution

SP/MP: Massive
Setting: Sci-Fi
Platform: PC
Release: In development