Your donations keep RPGWatch running!
Box Art

WoW - Wrath of the Lich King - Preview @ MMO Gamer

by Asbjoern, 2008-06-03 16:13:12

The MMO Gamer have visited the new headquarters of Blizzard in Irvine, California and during that trip had some hands-on time with the upcoming expansion for World of Warcraft, Wrath of the Lich King:

Final Thoughts

If there is indeed any one thing I can fault Blizzard on, it would be their staunch conservatism.

In my interviews with Jeffrey Kaplan and Tom Chilton, the questions, “Have you thought about doing X, Y, or Z?” were invariably answered with some rephrasing of, “Maybe. We don’t want to rush things.”

If this were May 2005, a few months following release, such caution would be well warranted. You don’t add new and untested features to a game relatively untested itself.

But, now we’re coming up on four years and counting. These are intelligent people; I refuse to believe that they are incapable of anticipating how a new addition would affect the game, having four years of experience with it under their belts.

Admittedly, such conservatism has served the company well in the past—StarCraft would never have become the national sport of Korea if they went around changing the rules and adding five new units every month—but, MMO players are among the most fickle and impossible to please people on the face of the Earth.

WoW has so far largely gotten a free pass in this department (board warriors on the official forums notwithstanding) for two primary reasons: It is the first MMO for the majority of its playerbase, and their average user is a casual player.

Source: Blues News

Information about

WoW: WotLK

SP/MP: Massive
Setting: Fantasy
Platform: PC
Release: Released