Shadow of War - Review
The Mirror has reviewed Middle-earth: Shadow of War:
Shadow of War review: Intense and exhilarating battles across Middle-earth
Tolkien's land presents another epic adventure - even if it is hampered by micro-transactions in the form of loot boxes
Actions have consequences; a blatantly obvious statement you might say, but this is something that plays a huge part in the twists and turns that Middle-earth: Shadow of War has in store for gamers.
Those who have had the pleasure of playing the game’s predecessor, Shadow of Mordor (SoM), will be familiar with protagonist Talion, accompanied by Elven spirit Celebrimbor, and his quest to rid the world of the Dark Lord, Sauron. The open-RPG takes players back to into the fight – set between The Hobbit and The Lord of the Rings trilogy – where our hero has wielded a new Ring of Power to help in the quest to terminate Sauron and the Nazgul, as well as armies and tribes of Orcs, Olog-hai, Caragors and any other beast which poses a threat.
Aside from the microtransactions, the game boasts vast exploration in a world that lights the candle of imagination, burning as bright as the fiery eye atop of Sauron’s tower. The combat is fun, with large fortress battles and side missions including a fierce conflict with a flaming Balrog creating that authentic Lord of the Rings-style atmosphere.
Shadow of War is up there in with the best when it comes to great action RPG experiences and you’ll have hours of fun smashing your way through enemies in an abrupt fashion, or stealthily assassinating your targets from bushes or rooftops.
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