Mage's Initiation - Review
Game On Aus has reviewed the adventure RPG Mage's Initiation: Reign of the Elements:
Mage’s Initiation: Reign of the Elements Review
“Mage’s Initiation: Reign of the Elements is a fantastic point-and-click hybrid adventure RPG inspired by the Quest for Glory series, with a focus on playing as an elemental mage.”
Mage’s Initiation: Reign of the Elements is a point-and-click hybrid adventure/RPG developed by Himalaya Studios and released on January 31, 2019. Mage’s Initiation took inspiration from Sierra Online’s Quest for Glory (QFG) and King’s Quest series’. I recently reviewed Hero-U: Rogue to Redemption by Lori Ann and Corey Cole, two legends in the adventure game genre who developed the QFG games. Playing Hero-U really hit the nostalgia for me, so when the opportunity came along to review Mage’s Initiation, I jumped at the chance.
In 2001, a not-for-profit company called AGD Interactive, founded by Britney Brimhall and Chris Warren, made a name for themselves by developing remakes of King’s Quest I, II and III, as well as a remake of Quest for Glory II. Britney and Chris later founded Himalaya Studios in 2011 and, similar to the Coles’ path of development for Hero-U, created a kickstarter campaign for Mage’s Initiation: Reign of the Elements in 2013. Over 3000 backers helped Himalaya reach a respectable funding target which almost met all their stretch goals, and fast forward 6 years, the game was finally released on Steam, GOG and the Humble Store.
When I completed my first playthrough with 493 out of a possible 500 xp points (so close!), the game prompted me to create a save game which can then be imported into future games in this series. This, along with a sneaky end-credits scene gives me hope that there’ll be more games to follow. I very much hope Himalaya Studios is supported enough to do so.
Overall, I gave the game a 7.5/10. Mage’s Initiation: Reign of the Elements is a fantastic point-and-click hybrid adventure RPG inspired by the Quest for Glory series, with a focus on playing as an elemental mage. I enjoyed the great storytelling and fully voice-acted and lip-synced characters. The absence of an in-game journal and clunky combat may frustrate modern gamers, but for those of us that grew up with these types of games, there was a good balance of challenge, thinking and fun throughout the game.
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